Game profile
Gears 5 accessibility features
The Coalition's accessibility page for Gears 5 lists full remapping, single-stick movement, a face-trigger control scheme, Target Lock, Narrator for menus, colour blindness modes and improved subtitles that name speakers and flag radio dialogue. Some options, such as camera shake removal, are tied to particular difficulty levels.
- Platforms
- Xbox One, Xbox Series X|S, Windows PC
- Age rating
- PEGI 18
- Features documented
- 7 full · 2 partial · of 10 tracked
Feature check at a glance
Of the ten features we track, the official information for Gears 5 documents 7 in full and 2 in part.
- SubtitlesYes
- Subtitle size optionsYes
- Colour-blind modesYes
- Full control remappingYes
- Hold-to-toggle optionsYes
- Difficulty and assist optionsYes
- Audio cues for navigationPartly
- Text-to-speech or menu narrationYes
- Motion and camera-shake reductionPartly
- High-contrast modeNot stated
Notes on each feature
- Subtitles: Speaker names, radio indication and a contrast backplate.
- Subtitle size options: Adjustable subtitle size and UI font size.
- Colour-blind modes: Protanopia, deuteranopia and tritanopia modes for UI and gameplay.
- Full control remapping: Full controller remapping; left-handed sticks and triggers; face-trigger scheme.
- Hold-to-toggle options: Aim toggle; hold a button instead of rapid tapping.
- Difficulty and assist options: Difficulty levels and Target Lock auto-aim (availability depends on mode and difficulty).
- Audio cues for navigation: Fabricator ping in Horde and navigation ping in Escape mode only.
- Text-to-speech or menu narration: Narrator for menus and UI; chat text-to-speech and speech-to-text.
- Motion and camera-shake reduction: Camera shake toggle, limited to certain difficulties per mode.
- High-contrast mode: Not described in the official sources we checked.
Subtitles that name the speaker and flag the radio
The Coalition rebuilt subtitles for Gears 5. They sit on a backplate for contrast, identify every speaker by name and indicate when a voice is coming over the radio. Subtitle size can be changed, UI text can be scaled up or down, and the time text chat stays on screen is adjustable.
For multiplayer, text-to-speech reads game chat aloud and speech-to-text shows voice chat as text, so a Deaf player or a player who does not speak can still communicate with a squad. Narrator reads menus and UI at three coverage levels: Full, Partial or None. These options line up with the recommendations in our hearing guide.
Expanded audio options give separate volume sliders for master, music, effects, dialogue, cinematics and environment. Raising dialogue and lowering effects is a simple way to make speech clearer for players with mild hearing loss, before turning to subtitles.
Settings that depend on mode and difficulty
Some Gears 5 options are not available everywhere. According to the publisher, Target Lock, which auto-aims the reticle while you aim down sights, is available at Beginner to Advanced difficulty in Horde, Escape and Campaign. The camera shake toggle works in Campaign at Beginner, and in Horde and Escape from Beginner to Advanced. If these are important, choose the difficulty with that in mind.
Audio cues are similarly mode-specific: a Fabricator ping helps players find the Fabricator in Horde, and a navigation ping highlights the exit path in Escape. Colour blindness modes cover protanopia, deuteranopia and tritanopia for UI and navigation, and a gore toggle removes blood splatter and executions. We found no high contrast mode in the official list. The PEGI 18 rating covers bad language and violence.
If a player relies on Target Lock or wants camera shake off in Campaign, keep in mind that both are tied to the lower difficulty; raising the difficulty later may switch those options off.
Choosing a Gears 5 mode that suits the player
Because some assists depend on mode and difficulty, Gears 5 rewards a little planning. Campaign at Beginner gives access to both Target Lock and the camera shake toggle. Horde and Escape offer both across Beginner to Advanced, and add their own audio pings, which makes them viable for players who rely on sound to find their way.
A second consideration is communication. Online modes involve voice chat, and the text-to-speech and speech-to-text options let a player who cannot hear or speak take part. A mature content toggle removes profanity from the campaign, and a text chat profanity filter is available, though the PEGI 18 rating still reflects the game's violence.
The Xbox Store lists eight accessibility features for Gears 5 and mentions full controller remapping, single stick movement, Adaptive Controller support and narrated menus. The publisher's page lists Xbox One and Windows 10 versions; the store listing also shows Xbox Series X|S and Xbox Cloud Gaming. Our motor guide covers how single-stick schemes can work with switches.
Compare and explore
Sources we checked
- Gears of War: Gears 5 accessibility (opens in a new tab)
- Xbox Store (UK): Gears 5 (opens in a new tab)
Last checked against these sources: .